Entre otras cosas. Yo creo que los de SE han puesto la demo para eso xD.
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Van por orden. A Yuna la presentaron en diciembre, pero las vacaciones de la Jump hizo que no pudiese ser mostrada en la revi, ahora ya sí se ha podido.Ferry escribió:ya podrian haber puesto en los scans de la famitsu algo de gameplay de Prishe. Si no recuerdo mal el evento de SE lo retrasaron del 11 al 18 precisamente por el tema de las revistas
-Exdeath's AI actually uses guards now, so no more easy leveling but...
-...on the other hand, Lightning can spam Cure until she has enough BRV to land a clean OHKO. All she has to do is abusing the terrain to her advantage to trick the AI so she can't be hit and then proceed to mash O (lol) to build BRV. It seems like the AI won't use assists for whatever reason;
-Kain's attack are fast and have insane range. Jump is not so good since it's easily dodged though;
-Bartz can now use Yuna's Ifrit and Laguna's Ragnarok blade;
-Shantotto's spells are much faster and her Fire spell fires multiple projectiles;
-Squall's Beat Fang nerf is barely noticeable.
- Terra's fully charged Meltdown actually moves a bit slower, but can track.
- Fire > Firaga is a lot more evil than I thought.
- Tifa's "Feints" actually get pretty tricky. Technically leads into an automatic Backstab position if you guard too early, which is pretty crazy.
- Kuja is really, REALLY annoying.
- The initial brave hits of Seraphic Star actually track onto the opponent.
- He can move around during Seraphic Star, and pretty much all of his HP attacks or something. Ergh.
- New HP attack, Symphony or something, is pretty hard to dodge without Omni Airdash...
So uh... Shantotto got WAY better now. You can chain Stun in to all kinds of moves which is ridiculous. Her melee stuff comes out a lot faster. Pretty sure you get higher tiers of magic with less brave than in the original Dissidia, they all seem to come out a little faster now too. Guarding Retribution also makes you stagger now, I can't remember if it did this in the original.
Bio wears off faster but the damage ticks have a much shorter interval now.
Fire launches several projectiles and Blizzard has ridiculous range (it hit me all the way across Orphan's Cradle).
Her combo spells are much faster now which means it's nearly impossible to escape after the first one hits.
Square Enix's portable Final Fantasy fan-service fighting sequel finally has a date, and it's in the not too distant future. DISSIDIA 012[duodecim] FINAL FANTASY will be available for the PSP on March 22nd, 2011, we assume only on UMD at first.
Square Enix has also confirmed a number of familiar Final Fantasy voice actors will be reprising their roles in DISSIDIA 012[duodecim].
More info below.
Square Enix, Inc., the publisher of SQUARE ENIX interactive entertainment products in North America, announced today that DISSIDIA 012[duodecim] FINAL FANTASY will ship to North American retailers on March 22, 2011. A follow-up to the popular DISSIDIA FINAL FANTASY, this installment brings together some of the most memorable characters in video games, exclusively to the PSP (PlayStation Portable) system.
As the ultimate FINAL FANTASY fighting experience, all of the characters from DISSIDIA FINAL FANTASY return in DISSIDIA 012[duodecim], to deliver character matchups that fans have always dreamed of. Newly joining the battle between Cosmos and Chaos are Lightning, Kain and Tifa, each with completely new abilities and customization options for a more strategic combat system. The unique gameplay, which combines action-packed fighting and RPG-based character development, is enhanced with a command-based mode so that true FINAL FANTASY-style combat can be enjoyed through simple commands.
Additionally, a star-studded cast lends their voices to iconic FINAL FANTASY characters. Actors featured in DISSIDIA 012[duodecim] include Rachael Leigh Cook as Tifa, Keith David as Chaos, Steve Burton as Cloud Strife and George Newbern as Sephiroth. Ali Hillis reprises her role as Lightning from this year's FINAL FANTASY XIII, and numerous past voice actors have also returned to once again bring their characters to life.
DISSIDIA 012[duodecim] FINAL FANTASY also offers a robust multiplayer mode that includes communication functions as well as group battles in which players can form parties and compete with their friends. With new game modes, story missions, items, alternate costumes and battle mechanics, DISSIDIA 012[duodecim] FINAL FANTASY raises the thrill and action of never-before-seen FINAL FANTASY matchups to new heights.
For more information and to preorder now, please visit the official website: http://na.square-enix.com/dissidia_012
Darky escribió:Tonio, es obvio, por llevarle la contraria al papi. Es así de cool .
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