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Hatsune Miku Project Diva F

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1Hatsune Miku Project Diva F Empty Hatsune Miku Project Diva F el Miér 11 Abr 2012 - 14:25

Darky

Darky
Amante de los JRPGs
Hatsune Miku Project Diva F UtSOZ

Hatsune Miku Project Diva F KUKzd

Hatsune Miku Project Diva F UoeP7

Hatsune Miku Project Diva F SawIW



Última edición por Darky el Jue 17 Ene 2013 - 21:16, editado 3 veces

2Hatsune Miku Project Diva F Empty Re: Hatsune Miku Project Diva F el Vie 13 Abr 2012 - 0:28

Darky

Darky
Amante de los JRPGs


Fabuloso Hatsune Miku Project Diva F 1114236222.

3Hatsune Miku Project Diva F Empty Re: Hatsune Miku Project Diva F el Miér 6 Jun 2012 - 0:35

Darky

Darky
Amante de los JRPGs






Hatsune Miku Project Diva F Vnoyts

Hatsune Miku Project Diva F 2zs776p

Hatsune Miku Project Diva F 5k3ll2

Hatsune Miku Project Diva F confirmado para vita en Occidente

In Japan, Hatsune Miku Project Diva F is a big enough game to command its own Vita hardware bundle, featuring a special-edition console and everything. In North America, it's something I randomly happened upon in Sony's E3 2012 booth, completely unheralded and unexplained. This difference in status makes sense, given that it's a music game about, starring, and featuring music by a virtual anime idol with a synthesized voice. In Japanese.

Called simply "Hatsune Miku" in its demo station, the game has you hit X and O in response to on-screen prompts (X and O icons flying into them), along with timed touchscreen swipes and directional presses, while Miku dances around on the screen. You're graded on the timing of each hit, and if you miss, it pops up as "WORST" which hurts pretty bad, guys.

The song I played was called "Catfood." Did I mention that I was surprised to see this in North America? There was no release info, or really anything. Just a demo unit sitting there.

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